– Fixed situation where cannonball may not damage players. – Gave cannons a new particle effect when firing. – Added sounds when doors are opened and closed. – A new water tower has been erected at Water Tower. – Removed self-boost in upper main near the bridge. – Angled ladder in lower main gives cover to Ts and worsens it as a camping spot for CTs. – Added back a few visual details ToOpenGL fix shouldn’t be affected FPS sacrifice is minimal. – Fixed pixelwalk on window frame (thanks Kerr). – Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice). – Clipping improvements (Thanks dr!zzle!). – Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle). – Aligned floating pillar on A with the floor. – Fixed stones colliding with the tarp on A catwalk. – Allowed players to silently drop down from A long. – Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. – Clipped the large stone cover on CT mid for smoother movement. – Added a hip cover on the plateau near B main. – Fixed an exploit that would allow the player’s camera to become detached from their eye position. – Improved user interface flow when cycling through weapon case items in Agent View (thanks, and Fixed an incorrect inventory limit warning shown to users with many items in Storage Units. – Improved game startup I/O to reduce game launch time. – Improved Steam Input support for mouse and keyboard input on Steam Deck. – Reverted CSM settings to original release soft shadows make a return – Adjusted materials and reflections across the level – Bombsite model no longer receives decals (bullet holes/blood splatters) was causing other crashes on OpenGL systems – OpenGL systems (Mac/Linux/Steamdeck) no longer crash upon loading the map (caused by DirectX to OpenGL render layer) – Reverted many visual changes back to release version – Added in community-made fix for transparency issues on smokes (thanks AnnGell) – Wooden pallets, planters and railings now respect gravity (Thanks Joaokaka1998) – Smoothed out northern Castle entrance (Thanks Jakob) – Improved collisions on various models (Thanks Numb) Added lamp post models surrounding roads Added new bin to climb over fence near Industrial Reduced volume and max distance of lava and generator sounds Loading screen, spawn select and tablet images 50% of the proceeds go to the players, teams, and organizations taking part in the IEM Rio Major. – Team stickers and Player Autograph stickers are available for purchase. Unlimited team graffiti for the duration of the event. – The “Rio 2022 Viewer Pass” and the “Rio 2022 Viewer Pass + 3 Souvenir Tokens” are now available for purchase.
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